![]() The great thing is that when playing a WM you no longer rely so much on magic missile (the basic staple of the arcane spellcaster). You can basically cast any spell in the game when you feel like it. It's all about micromanaging and taking chances. ![]() In BG2 getting scrolls is not an issue so Wizards are not at a disadvantage. It's nice for NPCs but I want my character to have more flexibility, I don't want a character that just spam fireballs and can't cast vampiric touch if I want to. All you need to do is pick up the right spells and get started.
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